The Self-Defense Update for Police Simulator: Patrol Officers has been released, alongside a new accident and uniform pack.
Self-Defense Update
The Self-Defense Update finally adds Gun Usage to the simulator. Previously, players were heavily restricted with the firearm only being used to make a suspect surrender, however, you were unable to actually fire the weapon.
Now after this update, when approaching a criminal, their level of danger is now constantly influenced by a randomizer. This can cause some citizens to either flee, carry an illegal weapon in their inventory, or trigger a number of other actions. Every criminal in the game now has a chance to be spawned as a particularly dangerous criminal.
If the randomizer does determine that a citizen is a criminal of a high level, they may draw their weapon.


When a criminal does draw a weapon, and you aim yours back, they’ll be highlighted in one of two colors, indicating the level of threat they pose to you.
- Yellow Outline: The suspect has drawn their gun, but is not yet actively hostile. Players must attempt to de-escalate by demanding the suspect surrender. Firing your weapon is not permitted and will result in a penalty of CP points. Criminals may take time to comply or verbally resist before giving up.
- Red Outline: The criminal has refused to surrender and is now considered an active threat. At this point, players are authorized to fire their weapon. There is a chance the criminal may also shoot back at the player during this state.
If the criminal does shoot back at the player, they can only be shot three times. After this, players will become critically injured and the shift will automatically end.
In addition to this, citizens of Brighton (the fictional town the simulator is set in), may now carry a concealed weapon permit with them, which allows a citizen to carry a weapon instead of the previous note that was visible on their ID.



Spotlights
The 19.0 update to Police Simulator: Patrol Officers also adds some highly requested player suggestions, such as spotlights as a gadget. This means players can now equip them to any car and use them throughout their shift through the gadget wheel, rather than just being limited to the Matrix Sign.
Radio Chatter
Radio Chatter has now been implemented and will be audible in the background of patrol cars. This should up the immersion of the simulator, making the world feel much more alive.
Uniform Swapping
Players can now swap their uniform right from the back of their patrol car’s trunk, however, in order to do this players will first need to choose a pre-set of individual uniforms.
Accident Pack
Alongside the 19.0 update is a new DLC, the Accident Pack. This pack is a skin pack, and is designed to allow players to handle accident scenes more realistically. The DLC includes the following:
- New officer outfits – reflective clothing
- New vehicle – Multipurpose Responder Vehicle
- New customization options – accident lightbar in orange
- New vehicle skin – accident support skin for selected police cars
- 2 new police siren sounds








Accident Pack
Last up with this update is another DLC released, this time, three police uniform packs. Each pack focuses on a different area of the nited States, and are as followed:
- The East Coast Police Uniform Pack contains 5 uniforms from New York City, New Hampshire, and Fairfax County.
- The South Atlantic Police Uniform Pack contains 6 uniforms from Florida, Georgia, and West Virginia.
- The Western Police Uniform Pack contains 6 uniforms from Las Vegas, Los Angeles, and Austin.

Changelog
And that wraps up our coverage of update 19.0 – Self-Defense Update! You can find the full changelog for this update below, along with a known issues list from the developer.
New Features, Improvements & Content
- Added Self-Defense
- Added Gun Usage by NPCs
- Connected to this, a new criminal state for NPCs has been added
- Added Spotlights as Gadgets
- Adjusted the lockers to allow for the adjustment of Uniform Pre-Sets
- Added a feature to change Uniforms from the Patrol Car Trunk
- Added additional permits and new weapons
- Added radio chatter inside the patrol cars
- Added Accident Pack DLC
- Added State Uniform Pack DLCs
Changes during Open Beta
- Fixed an issue causing liability Open Warrant to cause CP Loss if armed NPC flees first
- Updated siren sounds
- Fixed Player Character appearing with invisible features on Title Screen
- Fixed client not being able to interact with locker after doing it once
- Fixed Wallet Thief NPC being able to enter Gun Usage sequence which blocks the callout from progressing
- Fixed multiple interactions missing for injured armed driver NPC during Gun Usage
- Fixed NPC facing wrong direction towards player when wielding a gun
- Integrated taser into Gun Usage
Bug Fixes
Gameplay
- Fixed uniform settings reverting to default after restarting and continuing shift
Stability & Performance
- Fixed game momentarily freezing upon entering any shift before resuming normally
NPC & NPV
- Fixed injured witnesses in crime scenes can not be interviewed
- Fixed Medics trying to walk into slightly injured NPCs
- Fixed injured NPCs walking towards sidewalk and then hovering back into ambulance
- Fixed arrest transport officer not entering the Police Station to retrieve arrested NPC
- Fixed arrest transport officer not walking back to their vehicle
Patrol Cars & Gadgets
- Fixed blipping uses same sequence as ELS
Graphics & Game World
- Fixed towing animation when NPC is handcuffed while vehicle is towed
- Fixed dashboard reflections in some cars during first person
- Fixed several issues with grass on Highway
- Fixed various visual glitches
UI
- Adjusted the camera within the garage when changing Stickers to allow for a better preview
- Changed Ninja Stars to Throwing Stars
Known Issues
- Currently, the uniform is missing on your very first start in the main menu until you’ve selected one at the lockers. This will be fixed soon.
- The gun permit is currently only showing the exact same entry every time you check it. This will be fixed soon.
- Matrix Sign turns off when exiting the vehicle.
- Winch disconnects when getting back into vehicle after previously connecting it to a different vehicle.
- No drug deal is happening at drug deal callouts.
- Unmarked Lights don’t work in the front window.